![]() And only when the player actually teleports the main thread is used to do all the loading and watever other magic is required. Making it so the server continues as usual. So RandomTeleport does all the calculations off the main thread. These are expensive tasks (they require a lot of resources). The chunks then need to be generated/loaded. If you are using Paper it will load chunks async and teleport the player when ready.Ī whole bunch of calculations are needed to figure out where the player can be teleported to. If you use the worldborder plugin set use_worldborder to false and just set the radius to the same as the worldborder. NOT the worldborder from the worldborder plugin. This plugin uses the VANILLA worldborder.
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